Advanced Features

Client VPN and proxy shield

Returning after a ban via VPN is blocked on the client layer. Checks run on the player PC, not on a server packet firewall.

IPv4, IPv6, and HWID on the client

Before connection, the client builds a combined identity with motherboard ID, RAM ID, IPv4, and IPv6. Changing only VPN or modem rarely clears a ban tied to this profile; we continuously refine detection and respond quickly when circumvention patterns evolve. See the Multi-Client & HWID Ban page.

Policy options

From the panel, choose “block datacenter only” or “block all VPN” profiles. Whitelist legitimate overseas players when needed.

Frequently asked questions

Common questions about this page and short answers.

M2Guard does not run on the server. VPN/proxy checks are in the player client connection profile; CH firewall settings are unchanged.

Rarely; use warn mode and whitelist when in doubt.