Metin2 anti-cheat (Turkish: metin2 anti hile) is the security layer that detects and blocks cheats, bots, inject, and modified clients. M2Guard meets this need and runs only on the player client; it does not touch server source files.
What are Metin2 anti-cheat and anti hack?
Private server, p server, and PvP server
Metin2 private server, p server, and PvP server searches share the same goal: fair play and economy. Cheat sellers are active on grind and fast-PvP (wslik) setups. M2Guard fits both with client modules; setup usually takes a few minutes.
Cheat types - what is blocked on the client?
- Speed hack - speed/position memory manipulation
- Wall hack - modified client or memory to pass walls
- Damage hack - damage or attack timing tampering
- Farm bot / bot protection - automation and macro patterns
- DLL injection / metin2 inject - loading external code
- Cheat Engine and trainers
- Multi client - multiple accounts on one PC
- HWID spoofer - ban evasion
- VPN / proxy to hide identity
- Virtual machine (VM) bot farms
- Tampered pack - file integrity violation
All are targeted by M2Guard client modules; no server packet firewall or rubberband modules.
Frequently asked questions
Common questions about this page and short answers.
A security layer on the player client that detects cheats, cheat tools, and bots. M2Guard is the client-focused solution for that definition.
They are Turkish and English search phrases for the same need. M2Guard provides Metin2 client protection for both.
Look for client integrity, HWID, process detection, and panel control together. M2Guard combines all four without changing server files.
Yes. It is compatible with common Metin2 private server and p server client builds.
Yes. Speed hack and damage hack break PvP balance in seconds; M2Guard acts on the client.
Long farm sessions attract bots and macros. M2Guard limits farm bot, macro, and multi-client on the client layer.
Yes. Client modules can be set to strict or relaxed profiles from the panel.
No. It runs only on the client. It does not modify CH packet handling or game core.
M2Guard is continuously updated: we detect newly emerging cheats and enforce bans. When bypass attempts appear, we ship countermeasures and intervene as quickly as possible.
M2Guard detects tampering with speed/movement areas in client memory and known speed hack patterns.
Modified pack and memory tampering are flagged on the client; file integrity scan blocks dirty clients.
Client RAM protection scores interference with damage and attack timing; policy applies kick or ban.
Cheat process, macro analysis, and behavior signals combine on the player PC. No server bot script is required.
Yes. Automation patterns and background cheat processes are targeted on the client module.
Attempts to inject external DLL or code into the game. M2Guard catches inject and hook traces in the client session.
Memory editor attachments and trainer processes are flagged as banned software/process detection on the client.
Yes. Hardware and software macro clicks are separated statistically on the client.
Limits how many Metin2 windows can open from one PC using HWID. M2Guard applies this on the client.
Motherboard ID, RAM ID, IPv4, and IPv6 form a combined identity on the client; bans bind to that profile. M2Guard is continuously updated, and when spoofing or bypass methods spread we prioritize rapid countermeasures.
M2Guard combines multiple hardware and IP signals and is continuously updated. When new evasion tools appear, we respond and ship fixes as quickly as possible.
VPN/proxy and datacenter IP suspicion is evaluated before client connection, together with HWID.
Yes. Opening Metin2 client inside a VM is detected on the client layer.
File integrity (hash) scan verifies exe, dll, and pack files before the game opens.
Fly and radar style mods usually come from modified client or memory tampering; pack and RAM protection cover these attempts.
Economy abuse often starts with modified client or inject. M2Guard blocks dirty clients and inject to keep those tools off your server.
M2Guard is designed for lightweight routine scans and deeper scans on risky sessions.
On most Metin2 private servers, integration takes about 2 minutes; policies are managed from the panel.
Rare. Whitelist, warn mode, and gradual policy reduce them; appeals are reviewed via panel records.
No. It does not touch server source or game core; protection is added to the player client.
Manage bans, HWID, policy, hash list, and live detection summary; optional Discord alerts.
Yes for client cheats, bots, inject, HWID, and pack integrity. Hosting DDoS and CH infrastructure are separate server concerns.
Any growing Metin2 private server or p server with trade, PvP, or farm value.
See monthly or quarterly plans on the pricing page, or use the contact form for a quote.